{"created":"2024-04-23T06:55:11.366765+00:00","id":2000135,"links":{},"metadata":{"_buckets":{"deposit":"0acb6b42-e749-4041-9b3d-3065d3ea9859"},"_deposit":{"created_by":10,"id":"2000135","owners":[10],"pid":{"revision_id":0,"type":"depid","value":"2000135"},"status":"published"},"_oai":{"id":"oai:osu.repo.nii.ac.jp:02000135","sets":["21","21:1713337402366"]},"author_link":["3823","3789","4097","3790"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2024-03-31","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"51","bibliographicPageStart":"31","bibliographicVolumeNumber":"23","bibliographic_titles":[{"bibliographic_title":"大阪産業大学人間環境論集","bibliographic_titleLang":"ja"},{"bibliographic_title":"OSAKA SANGYO UNIVERSITY JOURNAL OF HUMAN ENVIRONMENTAL STUDIES","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":" 本稿では,2023年度前期に国際学部国際学科の科目として実施された「ワークショップ」での授業実践の一例を報告する。ワークショップは,複数の担当教員がそれぞれの専門に関するテーマに基づいた授業を展開する科目である。ここでは,第一著者と第二著者が共同で担当した「ゲーミフィケーション」をテーマとした全4週間に及ぶ授業実践をまとめた。第1週目の事前学習・オリエンテーション,第2週目のeスポーツスポット大東への施設見学,第3週目のアナログゲームの実践,第4週目の総括と最終発表について詳細に説明したのち,学生からの感想を取り上げるとともに,今後の課題について議論した。","subitem_description_language":"ja","subitem_description_type":"Abstract"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"大阪産業大学学会","subitem_publisher_language":"ja"}]},"item_10002_source_id_11":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1160706X","subitem_source_identifier_type":"NCID"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1347-2135","subitem_source_identifier_type":"EISSN"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"山本, 晃輔","creatorNameLang":"ja"},{"creatorName":"ヤマモト, コウスケ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"曽我, 千亜紀","creatorNameLang":"ja"},{"creatorName":"ソガ, チアキ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中山,英治","creatorNameLang":"ja"},{"creatorName":"ナカヤマ ,エイジ","creatorNameLang":"ja-Kana"}]},{"creatorNames":[{"creatorName":"YAMAMOTO, Kohsuke","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"SOGA, Chiaki","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"NAKAYAMA,Eiji","creatorNameLang":"en"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2024-04-24"}],"displaytype":"detail","filename":"31-51.pdf","mimetype":"application/pdf","url":{"url":"https://osu.repo.nii.ac.jp/record/2000135/files/31-51.pdf"},"version_id":"a429f9e6-8738-425a-9d74-5d9a09ab5101"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ワークショップ","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"ゲーミフィケーション","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"eスポーツ","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"アナログゲーム","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"workshop","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"gamification","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"e-sports","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"analog game","subitem_subject_language":"en","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"国際学部「ワークショップ」におけるゲーミフィケーションをテーマとした授業実践の報告","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"国際学部「ワークショップ」におけるゲーミフィケーションをテーマとした授業実践の報告","subitem_title_language":"ja"},{"subitem_title":"A Report on the Practical Application on the Theme of Gamification in the“ Workshop” of the Faculty of International Studies","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"10","path":["21","1713337402366"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2024-04-24"},"publish_date":"2024-04-24","publish_status":"0","recid":"2000135","relation_version_is_last":true,"title":["国際学部「ワークショップ」におけるゲーミフィケーションをテーマとした授業実践の報告"],"weko_creator_id":"10","weko_shared_id":-1},"updated":"2024-04-23T06:55:17.149792+00:00"}